Multi-select, select joined walls and fences, pond with swimming fish
Deploy web Studio / deploy (push) Successful in 1m27s

Selection: S.sel stays the object picked last; S.selIds holds everything
selected.
- In the object list, Ctrl+click adds or removes an object and
  Shift+click selects a range.
- On the map, Ctrl/Shift+click toggles an object and Shift+drag draws a
  box that selects what lies wholly inside it (locked and hidden objects
  are left out).
- Ctrl+A selects everything that is not locked; Esc selects nothing.
- Clicking a wall or fence a second time selects every piece of the same
  type joined to it; another click goes back to that one piece.
- Dragging one selected object moves them all, together with the windows
  and doors on them, as one undo step. Arrow keys, R (turns the group
  about its middle), Ctrl+D, Delete, Lock and Hide all work on the whole
  selection.
- When all selected objects share a type, the property form edits them
  all; fields where they differ show "mixed".
- The agent's system prompt lists the selected objects.

The viewer outlines several objects with selectObj([ids]) and passes the
click event to onPick. A batch op now answers `ids`, one per operation,
so the copies from a group duplicate get selected.

Pond (Nature): natural, round or square, with a stone or grass edge,
fish, lily pads, spreading ripples and reed clumps. The fish come from a
new Swim primitive (script: s.swim). One matrix maps the object's frame
to the screen. Each fish turns round its ellipse with a CSS rotation,
so off-screen pausing and reduced motion apply as for the other
animations. The house demo gets a koi pond in the back garden.

Tests: ponds in every shape and rotation have the right number of fish,
no NaN and no depth-sort cycles, and stay inside their rectangle.
check_studio covers list and map multi-select, a group drag undone in
one step, joined-fence selection, a mixed-value form applied to all, box
select, delete and undo, Ctrl+A, Esc, and a new pond's fish.
This commit is contained in:
grabowski committed 2026-10-24 18:36:39 +07:00
1 parent e4017ce2a8
commit 19f4c83ae8
21 files changed
+759 -59

No files matched your search

+26
View File
@@ -432,6 +432,32 @@ pub fn register_sprite(e: &mut Engine) {
ok(s)
},
);
// fish round ellipses: list of #{ rx, ry, dur, delay, cw, len, cls }
e.register_fn(
"swim",
|s: &mut SpriteH, x: D, y: D, z: D, list: Array| -> RR<SpriteH> {
let mut fish = Vec::with_capacity(list.len());
for f in &list {
let Some(m) = f.read_lock::<Map>() else {
return err("swim: expected a list of maps");
};
fish.push(isokit_core::Fish {
rx: fnum(&m, "rx"),
ry: fnum(&m, "ry"),
dur: fnum(&m, "dur"),
delay: fnum(&m, "delay"),
cw: m.get("cw").and_then(|v| v.as_bool().ok()).unwrap_or(false),
len: m.get("len").and_then(|v| n(v).ok()).unwrap_or(0.4),
cls: m
.get("cls")
.map(|v| v.to_string())
.unwrap_or_else(|| "koi".into()),
});
}
s.0.borrow_mut().swim(n(&x)?, n(&y)?, n(&z)?, fish);
ok(s)
},
);
e.register_fn("raw", |s: &mut SpriteH, svg: &str| -> RR<SpriteH> {
s.0.borrow_mut().raw(None, svg);
ok(s)